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After all those days at home behind a screen, it is very nice to finally do some hands-on experimenting with projections and different layers of transparent fabrics... Nature

07.12.2021 at 17:33 by Pauline Fer


Work in progress for a children's tour Work in Progress

25.11.2021 at 09:35 by Annika Jacobs


Barefoot in an exhibition? Together with the Stapferhaus, we are looking at what this means for the perception of the visitors... Nature

24.11.2021 at 18:23 by Robin Schijfs

With a few kickoff days (and nights) in the mountains of Switzerland, we have firmly started the draft design for the new Nature exhibition at the Stapferhaus! Nature

30.09.2021 at 11:09 by Robin Schijfs


Super exiting moment discovering the panels of the « 4 visions on the Anthropocene » box we made for the Vienna Biennal 2021! Work in Progress

12.05.2021 at 12:00 by Lea Chenot


A big empty space, right before installing all exhibits at WeTheCurious! Project What If

01.02.2021 at 12:19 by Ina Meininghaus


Safety vs. functionality: looking for the best headphones to use in a factory Expedition HVC

07.01.2021 at 17:39 by Roel Bolhuis


The new temporary exhibition in House of European History is 'under construction' Fake (f)or Real

07.01.2021 at 17:32 by Tsur Reshef


The last steps before the Coronel Pavilion at the Portuguese-Israeli Cemetery Beth Haim is opened! Coronel pavilion

29.11.2020 at 14:30 by Remco Swart


All in good hands with Fiction Factory Museum of the Mind

07.11.2020 at 17:32 by Femke Bijlsma


"Who Cares?" The first model for a personal story in the upcoming exhibition on the Mind Museum of the Mind

20.08.2020 at 11:45 by Robert van der Linde

Visiting Paleis Het Loo together with Ina, to get an impression of the new exhibition spaces that are currently under construction. Het Loo palace

22.06.2020 at 14:08 by Robin Schijfs


Very slowly, the new 'inside' of the east wing of Het Loo Palace is becoming visible. Het Loo palace

22.06.2020 at 14:06 by Robin Schijfs


Last trip before Corona Lockdown: Usomo from Berlin calibrating their audio tracking system in the Polder of Texel next to the bunker. Torn Island

22.06.2020 at 10:32 by Michel de Vaan

How to become invisible? Prototyping together with WeTheCurious at Bruns Project What If

17.03.2020 at 15:33 by Ina Meininghaus


Prototyping a rainbow crystal sphere for one of the new exhibit constellations at WeTheCurious. Project What If

12.03.2020 at 09:51 by Ina Meininghaus


Brainstorm sessions United Arab Emirates Pavilion

10.02.2020 at 14:58 by Alejandra Calderon


Imagining a new interactive in Al Ain Oasis! House of Artisans

10.02.2020 at 14:46 by Alejandra Calderon

On view

Historical Encounters

Canon of Dutch History

Holland Open Air Museum, Arnhem (NL)

Years ago, the planned National Historical Museum was commissioned to present The Canon of Dutch History, the history of the Netherlands, in fifty windows. The museum was never built, and the assignment went to the Open Air Museum and the Rijksmuseum. We won the design competition for the permanent exhibition in a new pavilion in the Open Air Museum which we created together with Redrum and IJsfontein, led by Pieter van der Heijden of XPEX.

Arnhem (NL)
Holland Open Air Museum Arnhem
1780 m2
Concept, Spatial design, Graphic design, Creative direction
Robert van der Linde (lead), Herman Kossmann, Wendy Snoek, Pauline Fer, Remco Swart
General concept and content
Project management
Joep Schellekens
Concept/design AV
Concept/design interactives
Light design
Realisation exhibition
Heijmerink Wagemakers, Vormgeversatelier i.c.w. Brandwacht & Meijer
AV hardware
Rapenburg Plaza
Showcase mounting
Building contractor
A multimedia film set

We wanted to create a stimulating and fascinating visual narrative. We came up with a multimedia film set where you can experience history. You walk through a spatial collage of historic moments. The stories are told by ordinary people like you and me. You can experience the past through the present in a compelling way.

A spatial time machine

The time travel stretches over four consecutive halls. First you are taken step by step back in time in the tunnel-shaped introduction room, starting from the end of the 20th century until well before the year zero. How did we use to make light? What did children play with? What did we use to eat? Through film projections, characters give a glimpse into their daily lives, now and in the past. You get an idea of how living conditions are constantly changing.

The story of the Netherlands in ten parts

In the high dome hall you walk through ten enormous chronological romantic-realistic set pieces. They are brought to life by film projections. Interactive games challenge you to actively search for information. For example, you can play a sailing game in the Kamper Kogschip, in which you learn to trade with other Hanseatic cities. Or open a treasure chest of collection objects by working together with fellow visitors.

“Through projections on the floor and ceiling you can feel time passing by. Together with exciting light and sound effects they connect the whole”.

Robert van der Linde

Designer at Kossmanndejong

Netherlands in panoramic flight

In the third room, a panoramic film shows how what we now know as the Netherlands has changed shape over the centuries, both geographically and geologically. Infographics and historical maps place it in a broader, international context. Graphic patterns on the floor and walls mirror those connections. The seating is designed as abstract earth layers.

Interactive wall

In Windows to the Past, the last room, visitors get to see The Canon of Dutch History as a whole. An 18-meter-wide interactive wall shows a chronological overview of all fifty windows. There is a digital treasure hunt along various Canon windows, and both young and old can compete together at the family game on one of the interactive tables. Here it becomes clear that history is more than a collection of Canon windows: it is an infinitely rich story with endless connections.


Museums+Heritage Awards 2018

International, winner

European Design Award 2018

Exhibition Design, silver